Books and games to engage young girls in science, technology, engineering and mathematics (STEM)

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A set of cards that summarise design & behavioural economics principles

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Creativity, social emotional learning and visual perception research

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A virtual coffee site that donates money to assist those experiencing homelessness and domestic violence

GRAB A COFFEE

Experiments in Googles creative labs blending technology and the arts

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A UNSW undergraduate psychology of human centred design course

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A chrome extension placing creativity games on your browser and sharing the science behind creative play

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A hardware prototype for a fluffy puppy that relieves negative emotions

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Code Like A Girl collab to design gamefied coding courses for kids

LEARN CODING